The lean body and graceful motion of the mink inspired the design of the viperwolf. Jim Charmatz rendered the concept artwork in Photoshop, then Scott Patton did a 3D model of the head in ZBrush. Stan Winston Studio created a viperwolf puppet scaled to human proportions used for the scene in which viperwolves chase Jake through the forest. The puppet was strapped to calibrators and had patterns that the mocap system could recognize for integration into the scene and to guide the animation. This puppet had the necessary "viperwolf weight" to help sell the illustion of weight and actual impact with actor Sam Worthington in the scene when this beast knocks Jake down.
Scritto da il 05-03-2025 alle ore 07:39

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