To create the illusion that the characters had their hands at their sides, the producers had to make each character look downward. This caused the player model's gun to point downward, while keeping the head facing upward. This bug in Halo 1 was fixed in the sequel, but a feature was added that players could lower their guns slightly so that for use in machinima so that it did not look like the characters were preparing to shoot each other. Although they used pistols again in a PSA video, the RvB team generally gave their characters SMG's in Halo 2.
Scritto da il
05-03-2025 alle ore 08:21