The biggest challenge Industrial Light & Magic and Important Looking Pirates (ILP) faced was to wrangle all of the CGI elements and renders that went into the submarine attack. It was extremely heavy renders, with many components that went through several softwares at different stages. Thanks to leads Per Bergstén and Linus Gustafsson on the CGI side, and Viktor Andersson on the computer side, Industrial Light & Magic and Important Looking Pirates were able to tame the beast, but it was not easy. The scenes in Maya were to the edge of what Maya can handle, and the computers in deep required several stages of baking elements to keep iterations relatively constant having such a heavy CGI approach really helped to get a lot of the look in line early on, even if it was quite heavy to manage.
Scritto da il 05-03-2025 alle ore 08:03

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