The monster was designed by artist Neville Page. He sought a biological rationale for the creature, though many of his ideas would not show up on screen. Page designed the creature as immature and suffering from "separation anxiety". He compared the creature to a rampaging elephant, saying "there's nothing scarier than something huge that's spooked". Page said of the creature's backstory, "For me, one of the most key moments in our collective brainstorming was the choice to make the creature be something that we would empathize with. It is not out there just killing. It is confused, lost, scared. It's a newborn. Having this be a story point (one that the audience does not know), it allowed for some purposeful choices about its anatomy, movement and, yes, motivations". The creature was developed by visual effects supervisor Kevin Blank and Phil Tippett's company Tippett Visual Effects Studio in Berkeley, California. Blank described the intended goal of the creature, "Rather than the monster having a personality [like Godzilla or King Kong], it's more of an entity or an event". Reeves described the creature's reaction to its surroundings thus: "It's this new environment that it finds frightening". To indicate this, Reeves suggested the addition of white in the creature's eyes so it would look similar to a spooked horse. The filmmakers generated and used the idea of parasites because the film could not realistically have scenes between the human protagonists and the enormous creature.
Scritto da
postmind il
03-03-2025 alle ore 23:38