(at around 23 mins) In the Spinosaur's first scene, the creature's jaws snap at people inside an airplane fuselage that has crash-landed into a treetop. Robert Ramsdell puppeteered the Spinosaur jaws in the shot. "They wanted it to be snapping just as it broke through the fuselage," Ramsdell said. "There was quite a bit of pressure in puppeteering that, because the timing had to be just right. They had built only four breakaway fuselages; and so that's how many chances we had to get the shot." On take one, Ramsdell missed his mark. On take two, he missed the mark again. "By this time, the pressure was insane. It was a do-or-die thing, because we only had two more shots at it. Just before we did the next take, I looked across to where Stan and the director were standing. Stan just looked at me, nodded, and gave me a look of approval that said, 'You can do this.' And we got the shot on that take." "It is a great help to have Stan there to pat us on the back," SWS/Legacy Effects key artist Trevor Hensley commented, "especially when we are dealing with something dangerous, like the Spinosaur. You know that one wrong move with your controller, and you could knock somebody twenty feet in the air. It's no joke - this thing could kill somebody; and, as one of the operators, that makes you very nervous. It always means a lot to have Stan's reassurance that every thing is going to be okay."
Scritto da il 05-03-2025 alle ore 08:09

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