Mecha-Godzilla's four-clawed hands were inspired by a real-world medical condition known as mirror-hand syndrome, "which is where the hand looks like it's been mirrored on two sides," Krichevsky says. "It's not harmful or bad, just unique. So I thought about that and I thought you could really grip something from both sides. He could grab arms or Kong's head- stuff like that. The other inspiration I drew on were the drill hands from Kiryu [a classic nickname for Mechagodzilla]. Something that could always be spinning around and it wouldn't matter what position the arms were in. I thought it gave him a really interesting tactical advantage. I didn't know about the plasma energy punches that were going to be in there, but I thought that was an awesome addition." At the end of the day, the designer was happy to put his own mark on a Toho cinematic icon. "There's a strong tradition of unique hands in Mechagodzilla designs, from missile fingers, to drill hands, and now grab claws," he concludes. "So, it's very exciting to get to add to that part of the legacy."
Scritto da il 05-03-2025 alle ore 07:47

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