"Evolving the workflow was crucial," says Francesco Giordana, realtime software architect at MPC. "How do you get people from different parts of the world working together seamlessly on a huge production where there isn't a real stage? How do you capture every decision made and track everything that you've done? How do you define what composes your shots and carry that all the way through to post-production? The pipeline and tracking system are really the backbone of virtual production." Moreover, the VR implementation lets live-action directors step into a provisional version of the scene, replete with an environment, characters, and animations. This, we learn, gives them the ability to line up shots, rethink lighting, and make other changes as if the virtual set was entirely real.
Scritto da il
05-03-2025 alle ore 07:35