VFX supervisor Adam Valdez, found the little cubs to be quite tricky to animate. "I initially thought they'd be sort of straightforward, because they're so cute. But actually, the way they move and making it feel like they're really doing the actions they were doing, in an adventure, and lighting soft, fluffy things, so they look real, but sort of appealing, was quite tricky, to get the balance right. So they took the most sort of care. Scar went really easily. I thought he sort of fell into place and was kind of dramatic looking and kind of fit his part. It's sort of ironic what took the most work."
Scritto da il
05-03-2025 alle ore 08:56